      <handlingName>stunt</handlingName>
      <fMass value="800.0" />
      <fInitialDragCoeff value="8.0" />
      <fPercentSubmerged value="75.0" />
      <vecCentreOfMassOffset x="0.0" y="-0.4" z="0.0" />
      <vecInertiaMultiplier x="1.0" y="1.0" z="1.0" />
      <fDriveBiasFront value="1.0" />
      <nInitialDriveGears value="1" />
      <fInitialDriveForce value="0.999" />
      <fDriveInertia value="1.0" />
      <fClutchChangeRateScaleUpShift value="1.3" />
      <fClutchChangeRateScaleDownShift value="1.3" />
      <fInitialDriveMaxFlatVel value="284.4" />
      <fBrakeForce value="0.50" />
      <fBrakeBiasFront value="0.6" />
      <fHandBrakeForce value="0.7" />
      <fSteeringLock value="55.0" />
      <fTractionCurveMax value="1.15" />
      <fTractionCurveMin value="0.8" />
      <fTractionCurveLateral value="22.0" />
      <fTractionSpringDeltaMax value="0.15" />
      <fLowSpeedTractionLossMult value="0.0" />
      <fCamberStiffnesss value="0.0" />
      <fTractionBiasFront value="0.5" />
      <fTractionLossMult value="1.0" />
      <fSuspensionForce value="4.5" />
      <fSuspensionCompDamp value="4.8" />
      <fSuspensionReboundDamp value="4.8" />
      <fSuspensionUpperLimit value="0.065" />
      <fSuspensionLowerLimit value="-0.08" />
      <fSuspensionRaise value="0.005" />
      <fSuspensionBiasFront value="0.33" />
      <fAntiRollBarForce value="0.0" />
      <fAntiRollBarBiasFront value="0.0" />
      <fRollCentreHeightFront value="0.8" />
      <fRollCentreHeightRear value="0.8" />
      <fCollisionDamageMult value="1.5" />
      <fWeaponDamageMult value="0.5" />
      <fDeformationDamageMult value="4.0" />
      <fEngineDamageMult value="1.5" />
      <fPetrolTankVolume value="65.0" />
      <fOilVolume value="5.0" />
      <fSeatOffsetDistX value="0.0" />
      <fSeatOffsetDistY value="-0.3" />
      <fSeatOffsetDistZ value="0.3" />
      <nMonetaryValue value="45000" />
      <strModelFlags>1000000</strModelFlags>
      <strHandlingFlags>400120</strHandlingFlags>
      <strDamageFlags>20</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CFlyingHandlingData">
          <fThrust value="1.0" />
          <fThrustFallOff value="0.00016" />
          <fThrustVectoring value="0.0" />
          <fYawMult value="-0.001" />
          <fYawStabilise value="0.002" />
          <fSideSlipMult value="0.1" />
          <fRollMult value="0.010" />
          <fRollStabilise value="-0.0" />
          <fPitchMult value="0.002" />
          <fPitchStabilise value="0.0014" />
          <fFormLiftMult value="0.00005" />
          <fAttackLiftMult value="0.1" />
          <fAttackDiveMult value="0.1" />
          <fGearDownDragV value="0.10" />
          <fGearDownLiftMult value="0.9" />
          <fWindMult value="0.0" />
          <fMoveRes value="0.015" />
          <vecTurnRes x="0.1" y="0.7" z="0.5" />
          <vecSpeedRes x="0.03" y="0.05" z="0.05" />
          <fGearDoorFrontOpen value="90.0" />
          <fGearDoorRearOpen value="90.0" />
          <fGearDoorRearOpen2 value="90.0" />
          <fGearDoorRearMOpen value="90.0" />
          <fTurublenceMagnitudeMax value="0.0" />
          <fTurublenceForceMulti value="0.0" />
          <fTurublenceRollTorqueMulti value="0.0" />
          <fTurublencePitchTorqueMulti value="0.0" />
          <fBodyDamageControlEffectMult value="0.1" />
          <fInputSensitivityForDifficulty value="0.0" />
          <fOnGroundYawBoostSpeedPeak value="3.0" />
          <fOnGroundYawBoostSpeedCap value="6.0" />
          <fEngineOffGlideMulti value="1.0" />
          <handlingType>HANDLING_TYPE_FLYING</handlingType>
        </Item>
